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    HTML5 Canvas陰影使用方法實例演示
    來源:易賢網(wǎng) 閱讀:1544 次 日期:2016-07-13 13:42:11
    溫馨提示:易賢網(wǎng)小編為您整理了“HTML5 Canvas陰影使用方法實例演示”,方便廣大網(wǎng)友查閱!

    HTML5 Canvas中提供了設(shè)置陰影的四個屬性值可以實現(xiàn)陰影文字、3D拉影效果、邊緣模糊效果文字,具體的演示代碼如下,想學習的朋友可以參考下

    HTML5 Canvas中提供了設(shè)置陰影的四個屬性值分別為:

    context.shadowColor = “red” 表示設(shè)置陰影顏色為紅色

    context.shadowOffsetX = 0表示陰影相對TEXT的水平距離,0表示兩者水平位置重合

    context.shadowOffsetY = 0表示陰影相對TEXT的垂直距離,0表示兩者垂直位置重合

    context.shadowBlur = 10 陰影模糊效果,值越大模糊越厲害。

    一個最簡單的帶有陰影的矩形代碼如下:

    context.shadowColor = "RGBA(127,127,127,1)";

    context.shadowOffsetX = 3;

    context.shadowOffsetY = 3;

    context.shadowBlur = 0;

    context.fillStyle = "RGBA(0, 0, 0, 0.8)";

    context.fillRect(10, hh+10, 200,canvas.height/4-20);

    效果如下:

    名單

    陰影文字:

    只要設(shè)置shadowOffsetX與shadowOffsetY的值,當值都正數(shù)時,陰影相對文字的右下

    方偏移。當值都為負數(shù)時,陰影相對文字的左上方偏移。

    3D拉影效果:

    在同一位置不斷的重復(fù)繪制文字同時改變shadowOffsetX、shadowOffsetY、shadowBlur

    的值,從小到大不斷偏移不斷增加,透明度也不斷增加。就得到了拉影效果文字。

    邊緣模糊效果文字:

    在3D拉影效果的基礎(chǔ)上在四個方向重復(fù),就得到了邊緣羽化的文字效果。

    運行效果:

    名單

    序代碼:

    代碼如下:

    <!DOCTYPE html>

    <html>

    <head>

    <meta http-equiv="X-UA-Compatible" content="chrome=IE8">

    <meta http-equiv="Content-type" content="text/html;charset=UTF-8">

    <title>Canvas Clip Demo</title>

    <link href="default.css" rel="stylesheet" />

    <script>

    var ctx = null; // global variable 2d context

    var imageTexture = null;

    window.onload = function() {

    var canvas = document.getElementById("text_canvas");

    console.log(canvas.parentNode.clientWidth);

    canvas.width = canvas.parentNode.clientWidth;

    canvas.height = canvas.parentNode.clientHeight;

    if (!canvas.getContext) {

    console.log("Canvas not supported. Please install a HTML5 compatible browser.");

    return;

    }

    var context = canvas.getContext('2d');

    // section one - shadow and blur

    context.fillStyle="black";

    context.fillRect(0, 0, canvas.width, canvas.height/4);

    context.font = '60pt Calibri';

    context.shadowColor = "white";

    context.shadowOffsetX = 0;

    context.shadowOffsetY = 0;

    context.shadowBlur = 20;

    context.fillText("Blur Canvas", 40, 80);

    context.strokeStyle = "RGBA(0, 255, 0, 1)";

    context.lineWidth = 2;

    context.strokeText("Blur Canvas", 40, 80);

    // section two - shadow font

    var hh = canvas.height/4;

    context.fillStyle="white";

    context.fillRect(0, hh, canvas.width, canvas.height/4);

    context.font = '60pt Calibri';

    context.shadowColor = "RGBA(127,127,127,1)";

    context.shadowOffsetX = 3;

    context.shadowOffsetY = 3;

    context.shadowBlur = 0;

    context.fillStyle = "RGBA(0, 0, 0, 0.8)";

    context.fillText("Blur Canvas", 40, 80+hh);

    // section three - down shadow effect

    var hh = canvas.height/4 + hh;

    context.fillStyle="black";

    context.fillRect(0, hh, canvas.width, canvas.height/4);

    for(var i = 0; i < 10; i++)

    {

    context.shadowColor = "RGBA(255, 255, 255," + ((10-i)/10) + ")";

    context.shadowOffsetX = i*2;

    context.shadowOffsetY = i*2;

    context.shadowBlur = i*2;

    context.fillStyle = "RGBA(127, 127, 127, 1)";

    context.fillText("Blur Canvas", 40, 80+hh);

    }

    // section four - fade effect

    var hh = canvas.height/4 + hh;

    context.fillStyle="green";

    context.fillRect(0, hh, canvas.width, canvas.height/4);

    for(var i = 0; i < 10; i++)

    {

    context.shadowColor = "RGBA(255, 255, 255," + ((10-i)/10) + ")";

    context.shadowOffsetX = 0;

    context.shadowOffsetY = -i*2;

    context.shadowBlur = i*2;

    context.fillStyle = "RGBA(127, 127, 127, 1)";

    context.fillText("Blur Canvas", 40, 80+hh);

    }

    for(var i = 0; i < 10; i++)

    {

    context.shadowColor = "RGBA(255, 255, 255," + ((10-i)/10) + ")";

    context.shadowOffsetX = 0;

    context.shadowOffsetY = i*2;

    context.shadowBlur = i*2;

    context.fillStyle = "RGBA(127, 127, 127, 1)";

    context.fillText("Blur Canvas", 40, 80+hh);

    }

    for(var i = 0; i < 10; i++)

    {

    context.shadowColor = "RGBA(255, 255, 255," + ((10-i)/10) + ")";

    context.shadowOffsetX = i*2;

    context.shadowOffsetY = 0;

    context.shadowBlur = i*2;

    context.fillStyle = "RGBA(127, 127, 127, 1)";

    context.fillText("Blur Canvas", 40, 80+hh);

    }

    for(var i = 0; i < 10; i++)

    {

    context.shadowColor = "RGBA(255, 255, 255," + ((10-i)/10) + ")";

    context.shadowOffsetX = -i*2;

    context.shadowOffsetY = 0;

    context.shadowBlur = i*2;

    context.fillStyle = "RGBA(127, 127, 127, 1)";

    context.fillText("Blur Canvas", 40, 80+hh);

    }

    }

    </script>

    </head>

    <body>

    <h1>HTML5 Canvas Clip Demo - By Gloomy Fish</h1>

    <pre>Fill And Stroke Clip</pre>

    <div id="my_painter">

    <canvas id="text_canvas"></canvas>

    </div>

    </body>

    </html>

    更多信息請查看網(wǎng)頁制作
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